Happy Tuesday, RG2E Peeps!
Welcome to The RG2E and/or Welcome Back!
Today, you’re in for a treat, especially for all of you superfab readers who happen to be Gamers too!
Please help me Welcome to The RG2E, Featured Author Anthea Sharp.
Take it away, Anthea…
Hi readers! I bet you have a memory of playing a game – whether it was endless rounds of Monopoly as a kid, or Pac-Man (yes, I’m dating myself) or a Nintendo release you couldn’t get enough of.
While I enjoy board games, I love computer gaming, especially the immersive world of MMO playing. As a writer, though, there’s always a part of me standing back, asking “what if?” My YA urban fantasy, Feyland, started with this one:
What if a high-tech computer game was actually a portal to the dangerous Realm of Faerie?
The book features two teen gamers—Jennet and Tam—who must overcome their differences and work together to save one another, and ultimately the mortal world.
I’ve read urban fantasy for years, and always loved stories of people transported into fantastical realms. The first books I remember being able to read by myself were Fairy Tales. When I was seven years old, I was given the complete set of Andrew Lang’s colored Fairy books and devoured them until they were completely falling apart.
While I don’t have actual experience with the faeries, I certainly admit to being a gamer girl. From the early days of Zork, to World of Warcraft, I’ve enjoyed playing in fantasy-based computer worlds. I started thinking about the similarities between the experience of gaming and the tales of mortals who are transported to fairyland.
Both are fantastical experiences, full of magic and danger. Time is distorted, with mere minutes translating to hours passing in the outside world. Despite its dangers, mortals are fascinated by the lure of the magical realm, and pine for it—sometimes desperately—when back in the real world.
What if, in a near-future world, computer games immersed the player even more completely? And what if a game became a portal to someplace beyond fantastical—the Realm of Faerie? Those were the musings that planted the seed of Feyland in my mind, and the more I thought about it, the more fun I had imagining the story, and all the troubles my characters would face, both in-game and out.
The game of Feyland will feel familiar to anyone who has played a fantasy-based MMO—that is, until the magical elements appear and start skewing the game-play. My favorite part of writing the story was throwing all kinds of crazy curveballs at my hero and heroine. Just when they think they have things figured out, everything changes again. Not only is the game messing with them, they each have their own issues to sort out, plus an attraction that threatens to upset the delicate balance of their in-game alliance.
Even though there are a few inside references, the reader doesn’t have to be a gamer to enjoy the story—just a fan of adventure mixed with a bit of fantasy/sci-fi and a touch of romance.
I’d love to gift a digital copy of my top-rated book Feyland: The Dark Realm to everyone who leaves a comment about playing games – computer, card, board, mind games, anything!
I am also running a print book giveaway at Goodreads – visit my author page there and sign up to win a print copy shipped anywhere in the world.
The second book in the trilogy, Feyland: The Bright Court, is now out, and the final book, Feyland: The Twilight Kingdom, will be released later this fall. The novels are available as print books, as well as in all ebook formats, from all major online retailers.
Big thanks to D. D. for giving me the opportunity to connect with more readers.
Happy reading, everyone!
Come visit/friend/follow me~
What a superfab fun post, Anthea! This is a total new world for me that I may never have discovered until I read your post today! We’re thrilled you’ve joined our RG2E Community!
The Best of RG2E Ereading Wishes — D. D. Scott, RG2E Founder